Oxenfree face bubbles1/31/2024 Afterparty boasts three unique endings and the one you get will depend on how you handle these interactions. Experimenting with different drinks is a lot of fun to toy around with and, more importantly, they can impact key story beats as well as how certain characters respond to you. Pounding down drinks in one quick gulp causes the screen to blur and distort, and even the audio is affected with character voices sounding deeper and washed out. There are ones that make you extra flirty or have you respond like a mean old pirate. Some drinks boost your confidence or make you angrier. Drinks have different characteristics, which means you can basically unlock a new dialogue option when prompted. Milo and Lola will find themselves in plenty of hellish bars, where you can order a number of oddball drinks. You have some sway in how the story unravels too. Believe me when I say that Afterparty is never dull. Sometimes the writing leans more on the edgy side, but it never feels gross or unnecessary. It might not sound all that exciting, but it totally is thanks to a sharp script and wonderfully written characters. Afterparty wants you to soak in its world, listening and reacting to the conversations around you. There are no quick reflexes or complex controls required. You’ll stroll across different districts in Hell, interact with key characters and items, and choose various dialogue options. Similar to Oxenfree, the dialogue is the driving force in Afterparty, so don’t expect much in the gameplay department.
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